Unreal integration
Introduction
To interact with the PLAY API, you will need to be authenticated. This will allow you to store and retrieve additional user data in the PLAY ecosystem.
By default, the project is configured to automatically log into a guest account. This feature is enabled in the plugin settings.
If you require more control over this process, you can disable the checkbox and manually manage guest account logins.
Integration Guide
Unity integration
To interact with the PLAY API, you will need to be authenticated. This will allow you to store and retrieve additional user data in the PLAY ecosystem.
If the Auto Guest Login option in RGNUnityInitilizer.cs is checked, logging out from email will automatically sign you back in as guest.