Unreal

Unreal integration

Introduction

Virtual items are game items, that can be purchased using game currency or can be rewarded as completing an Achievements. The Virtual item can also be minted an turn into NFT through the PLAY Dev Dashboard.

For example, a virtual item can be:

  • Racing Game: It can be different types of cars.

  • Puzzle game: It can be a bunch of hints pack.

  • Match-3 game: There can be different types of power-ups.

  • Shooting Game: Different types of guns, ammo etc

Virtual Items can be created using the PLAY Dev Dashboard.

VirtualItem
  • id (string): Unique id for the virtual item.

  • name (string): Name of the virtual item.

  • description (string): Description of the virtual item.

  • appIds (List<string>): List of project id where your item can be accessed.

  • createdAt (long): Date and time of the item creation.

  • updatedAt (long): Date and time of the last update on the item.

  • createdBy (string): User ID of the creator of the item

  • updatedBy (string): User ID of the last person who updated the item.

  • isStackable (bool): Indicate if the item can be stored under the same ID in the inventory.

  • tags (List<string>): List of tags to filter the items.

  • properties (List<Property>): List of properties you can store in json format to retrieve with the virtual item.

  • prices (List<PriceInfo>): List of prices defined for this item. Used to process transaction with the user's currencies.

Get Virtual Items

Get Virtual Items with pagination

Get Virtual Items by tags

Get Virtual Items by ids

Set Virtual Item properties

Get Virtual Item properties

Download Virtual Item image

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